![]() Christmas Town: An N-shaped rune appears on Sora's hat, while a pair of silver wings appear on the back of his shirt.Halloween Town: Sora's mask transforms into a copper crown.When he floats (walks/runs), they open, as if Sora is flying. When Sora is standing still, the position of his Keyblades seem to represent folded angel wings. His clothes glow on and off while the form is active, and two large sparkles of light with silver trails move randomly around Sora. Sora's hair and clothes slowly flow as if he is being held by the wind. While in Final Form, Sora never touches the ground except for when landing. Each Keyblade seems to move with an arm, though when Sora stops moving they hover behind him. This may be referenced to the fact that while Anti Form resembles a Heartless, Final Form, which is silver and possesses the traits of Nobodies, can be obtained after Roxas comes to terms with Sora. Sora's clothes in this form are silver and black, with the symbols on his pants somewhat resembling an eye with a wind pattern. Sora also gains Form Boost while leveling up this form, which slows down the consumption of the Drive Gauge. The Growth ability gained from Final Form is Glide. Form Level Final Form gains experience by defeating Nobodies each Nobody defeated, including bosses, gives Sora one experience point towards Final Form.In addition, Sora's light powers are greatly enhanced to the max.Īnti-Form cannot activate when transforming into Final Form. The Keyblades act as though they have minds of their own Sora effortlessly sends them slicing into enemies with a flick of his wrist and launches into long combos, engulfed in energy, that pierce right through the enemies' defenses. While in this form, Sora displays much more skill than in the others, as well. It does, however, lack the long-range advantages of Wisdom Form. It possesses the sheer power of Valor Form, the magical prowess of Wisdom Form, the large area-effective moves of Master Form (which happen to be effective at drawing enemies in), and the rapid-speed, extremely long combos of Anti Form, as well as the dual wield feature of Valor and Master form. Final Form appears to combine elements from each of his other forms. His combos unleash numerous blows as the Keyblades spin and twirl, dealing "grinding" damage. Though turning into Final Form is completely random at first, once obtained it may be used like any other form. The Keyblades will strike when Sora jumps or glides as well, making most of his actions effectively attacks. Similar to Sora's Valor Form and Master Form, his Final Form wields two Keyblades, though, unlike other forms, these Keyblades float behind him, while he manipulates them through telekinesis. When in Final Form, Sora constantly hovers above the ground. Final Form uses 5 Drive Points, being the most costly Drive Form. After it is obtained the first time, it may be activated normally. It can be obtained randomly after Sora's fight with Roxas at The World That Never Was while attempting to activate another Drive Form. ![]() Oh! and if you have Final Mix use Limit form and Dodge roll to your Hearts content.Final Form is unlocked rather unusually. After i beat Sephiroth ill upload a video of me on youtube beating him again. Try this and youll see just how hard KH2 really is. Seeing that I also restricted my self from doing reaction commands that are not required but just do added damage. I faced Sephiroth and to this day, still cant beat him. I think I died more frequently than in KH1. With these restrictions KH2 became really hard during the second visits to the world. And that was after the visit to Twilight Town the 3rd time, similar to getting it after Hollow Bastion in KH1. Also I did not use reflect and the only Limit i used was Trinity. I only powered up each ability to Level 2. I equipped High Jump after Agrabah, and Glide after I obtained it. I used drives but not during boss fights. That means you should be left with the combo that you have in the beginning. Or any abilities that upgrade your combo. That includes growth abilities, guard break, explosion, aerial finish. I did a experiment, and took of every ability that was not in KH1. I've seen people talk about KH1 being harder than KH2, not true.
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